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	<title>Comments on: Second Life &#8211; The Revelation</title>
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	<link>http://www.kirstenwinkler.com/second-life-the-revelation/</link>
	<description>Language Coach &#38; Online Education Expert</description>
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		<title>By: KirstenWinkler</title>
		<link>http://www.kirstenwinkler.com/second-life-the-revelation/comment-page-1/#comment-510</link>
		<dc:creator>KirstenWinkler</dc:creator>
		<pubDate>Fri, 02 Oct 2009 21:56:22 +0000</pubDate>
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		<description>All that jazz for a silent agreement :). I told them to wait for the second post.</description>
		<content:encoded><![CDATA[<p>All that jazz for a silent agreement <img src='http://www.kirstenwinkler.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . I told them to wait for the second post.</p>
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		<title>By: daleinnis</title>
		<link>http://www.kirstenwinkler.com/second-life-the-revelation/comment-page-1/#comment-509</link>
		<dc:creator>daleinnis</dc:creator>
		<pubDate>Fri, 02 Oct 2009 21:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kirstenwinkler.com/?p=1175#comment-509</guid>
		<description>Well, since you abandoned the &quot;SL makes a really bad WoW!&quot; tack, there&#039;s not nearly as much to disagree with anymore.  :)</description>
		<content:encoded><![CDATA[<p>Well, since you abandoned the &#8220;SL makes a really bad WoW!&#8221; tack, there&#39;s not nearly as much to disagree with anymore.  <img src='http://www.kirstenwinkler.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: KirstenWinkler</title>
		<link>http://www.kirstenwinkler.com/second-life-the-revelation/comment-page-1/#comment-508</link>
		<dc:creator>KirstenWinkler</dc:creator>
		<pubDate>Fri, 02 Oct 2009 21:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.kirstenwinkler.com/?p=1175#comment-508</guid>
		<description>I would see SL as a universe with different planets / worlds / islands. It is somehow connected but every place can also stand for itself if it is done in a good way.&lt;br&gt;&lt;br&gt;Where are all the others gone? No more comments/interest?</description>
		<content:encoded><![CDATA[<p>I would see SL as a universe with different planets / worlds / islands. It is somehow connected but every place can also stand for itself if it is done in a good way.</p>
<p>Where are all the others gone? No more comments/interest?</p>
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		<title>By: daleinnis</title>
		<link>http://www.kirstenwinkler.com/second-life-the-revelation/comment-page-1/#comment-507</link>
		<dc:creator>daleinnis</dc:creator>
		<pubDate>Thu, 01 Oct 2009 21:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.kirstenwinkler.com/?p=1175#comment-507</guid>
		<description>Much better.  :)  It&#039;s definitely not a game (how many people have recommended that you take a look at WoW as a place to interact with learners?).  &lt;br&gt;&lt;br&gt;It&#039;s a platform in some sense, in that people can create games (and lots of other things) there.  But it&#039;s also more than just a platform, because people *have* created so many things there, and because so many people are there to interact with.  You can hardly rent a beach house and go out dancing on a &quot;platform&quot;, after all.  :)&lt;br&gt;&lt;br&gt;(Blue Mars in its current form is more of a platform; it&#039;s sitting there waiting for people to create worlds on it, and for those worlds to draw people.)&lt;br&gt;&lt;br&gt;I don&#039;t know of a better word for Second Life than &quot;world&quot;.  Just like the real world, it has only the narratives that you (and others) create; none are built-in.  And just like the real world, the people are very unevenly distributed.  A random square mile of North America would be no more populated than a random parcel in Second Life.  You have to put in the effort (and it&#039;s not much) to find things that interest you.&lt;br&gt;&lt;br&gt;Glad you had your revelation.  :)  It&#039;s interesting how many people we&#039;ve seen in the past couple of weeks saying &quot;hey, this is really pretty neat once I stop expecting it to be WoW!&quot;...</description>
		<content:encoded><![CDATA[<p>Much better.  <img src='http://www.kirstenwinkler.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   It&#39;s definitely not a game (how many people have recommended that you take a look at WoW as a place to interact with learners?).  </p>
<p>It&#39;s a platform in some sense, in that people can create games (and lots of other things) there.  But it&#39;s also more than just a platform, because people *have* created so many things there, and because so many people are there to interact with.  You can hardly rent a beach house and go out dancing on a &#8220;platform&#8221;, after all.  <img src='http://www.kirstenwinkler.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>(Blue Mars in its current form is more of a platform; it&#39;s sitting there waiting for people to create worlds on it, and for those worlds to draw people.)</p>
<p>I don&#39;t know of a better word for Second Life than &#8220;world&#8221;.  Just like the real world, it has only the narratives that you (and others) create; none are built-in.  And just like the real world, the people are very unevenly distributed.  A random square mile of North America would be no more populated than a random parcel in Second Life.  You have to put in the effort (and it&#39;s not much) to find things that interest you.</p>
<p>Glad you had your revelation.  <img src='http://www.kirstenwinkler.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   It&#39;s interesting how many people we&#39;ve seen in the past couple of weeks saying &#8220;hey, this is really pretty neat once I stop expecting it to be WoW!&#8221;&#8230;</p>
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